Districts
From Aether Kingdoms Wiki
Towns and cities are large enough to host a variety of districts. Where a town can have one district, a city can have two. Adding a district to a town or city is permanent and you can not have more than two per village at the city tier.
The following six districts exist:
- Academic: boost the Science production of the village.
- Culture: boost the Culture production of the village.
- Fortification: unlocks defensive and support buildings.
- Military: build military buildings to train stronger troops and do siege damage when attacking other villages.
- Industrial: increase the Industry output of the village (how fast things are made). Requires researching Industrialism (Tier 3) to unlock.
- Trade: unlocks trade and logistics buildings. Requires researching Mercantilism (Tier 4) to unlock.
Unlocks
Each district unlocks buildings uniquely tied to that district. Some of these still require the right Research.
| District | Unlockable buildings | |||
|---|---|---|---|---|
| Academic | Bookbinder | Observatory | School | University |
| Culture | Monastery | Museum | Public Gardens | Temple |
| Fortification | Carpenter | Fire Station | Keep | Stonemason |
| Military | Military Academy | Saddlemaker | Siege Academy | Siege Workshop |
| Industrial | Cartwright | Engineering School | Shift Office | Wool Factory |
| Trade | Caravansary | Merchants Guild | Storage Depot | Trade Office |
When selecting a new district, players are shown the following menu:

