Resources

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Revision as of 18:26, 12 April 2026 by Friso (talk | contribs) (Culture)

Resources

There are multiple resources in Aether Kingdoms, divided in two types:

  • Village resources are bound to the individual village and are used to create things
  • Kingdom resources are shared by the whole Kingdom and all have different uses

Resources are produced by production buildings. The base production can be boosted by a % value through other buildings.

Village resources

Below is a quick overview of the resources you'll need to run a village:

  • Wood, Stone, Iron and Food are the four primary resources in the game. You can spend these resources to build and upgrade buildings or to train troops.
  • Warehouse and Food cellar The four basic resources are stored in the Warehouse (Wood, Stone, Iron) and the Food Cellar (Food).
  • Industry is the output of your Village. Every building, unit or other queue item costs Industry to complete. The more Industry you have, the faster everything in the village is completed.
  • Population is the number of citizens living in your Village. At certain population thresholds and Village tiers, you can claim new tiles to gain more resource production buildings.
  • Consumption is determined by the total population and the army size in the village, eating a certain amount of food per hour.
Warning
Important: Your army will starve if you have a negative food production and the storage hits 0!

Account resources

Culture

Culture is used to expand your Kingdom. Every time you settle or upgrade a village, the tier of the Kingdom and so the culture cost increases.

You can spend your culture in three ways. Spending culture is a one-time action:

  • Settle a village
  • Upgrade a village to a town
  • Upgrade a town to a city

The first Village costs 2500 culture to settle, and it's advised to do that before tiering up.

Culture cost per Kingdom tier
Total Tier Village Town City
1 2,500 9,700 17,300
2 6,000 13,900 21,900
3 9,500 18,200 26,700
4 13,100 22,600 31,800
5 16,700 27,300 37,200
6 20,300 32,100 42,800
7 23,900 37,100 48,800
8 27,500 42,300 55,200
9 31,200 47,700 61,900
10 34,800 53,400 69,100
11 38,500 59,400 76,800
12 42,300 65,700 85,000
13 46,000 72,300 93,800
14 49,800 79,200 103,300
15 53,600 86,500 113,400
16 57,400 94,200 124,400
17 61,300 102,400 136,200
18 65,100 111,100 148,800
19 69,000 120,200 162,600
20 73,000 129,900 177,400
21 76,900 140,300 193,400
22 80,900 151,200 210,700
23 84,900 162,900 229,500
24 88,900 175,300 249,800
25 93,000 188,600 271,900
26 97,100 202,700 295,800
27 101,200 217,800 321,800
28 105,300 233,900 350,000
29 109,500 251,100 380,600
30 113,700 269,500 413,800
31 117,900 289,200 449,900
32 122,200 310,300 489,000
33 126,500 332,900 531,600
34 130,800 357,000 577,900
35 135,200 382,900 628,200
36 139,600 410,600 682,800
37 144,000 440,300 742,200
38 148,500 472,200 806,700
39 153,000 506,300 876,800
40 157,500 543,000 953,000
41 162,100 582,300 1,035,800
42 166,700 624,400 1,125,700
43 171,300 669,600 1,223,400
44 176,000 718,100 1,329,500
45 180,700 770,200 1,444,800
46 185,400 826,000 1,570,000
47 190,200 886,000 1,705,900
48 195,000 950,300 1,853,500
49 199,900 1,019,300 2,013,800
50 204,800 1,093,300 2,187,700

Science

Science progresses the current research of your Kingdom. Science is only produced when a research is active. If you have more Villages, Towns or Cities, research will cost more Science.

Aether

Aether is gained by completing tasks and events. Aether can be spent on resources, units, an Industry boost and other useful things.