<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.aetherkingdoms.com/index.php?action=history&amp;feed=atom&amp;title=Prestige</id>
	<title>Prestige - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.aetherkingdoms.com/index.php?action=history&amp;feed=atom&amp;title=Prestige"/>
	<link rel="alternate" type="text/html" href="https://wiki.aetherkingdoms.com/index.php?title=Prestige&amp;action=history"/>
	<updated>2026-04-20T09:42:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.aetherkingdoms.com/index.php?title=Prestige&amp;diff=58&amp;oldid=prev</id>
		<title>Friso: /* Objectives */</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherkingdoms.com/index.php?title=Prestige&amp;diff=58&amp;oldid=prev"/>
		<updated>2026-04-12T21:00:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Objectives&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:00, 12 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Objectives =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Objectives =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Objectives are the second way to gain prestige as an empire. Milestones alone are not enough to win, so you&#039;ll need to capture and hold objectives.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Objectives are the second way to gain prestige as an empire. Milestones alone are not enough to win, so you&#039;ll need to capture and hold objectives&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Player-held objectives have a wall level 10, whereas neutral objectives have no walls&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There a 3 types of objectives in Aether Kingdoms:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There a 3 types of objectives in Aether Kingdoms:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Natural Landmark&#039;&#039;&#039;. Claim Natural Landmarks on the Map by defeating the spawned defenders. A natural landmark generates 1 Prestige every week. They spawn after 8 weeks on a 1 speed server&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Player-held landmarks have a wall level 10&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Natural Landmark&#039;&#039;&#039;. Claim Natural Landmarks on the Map by defeating the spawned defenders. A natural landmark generates 1 Prestige every week. They spawn after 8 weeks on a 1 speed server.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Monument&#039;&#039;&#039;. Capture a building site and supply resources to construct a Monument. On first completion, a Monument gives 10 Prestige and an additional 5 Prestige per week. If a completed monument is captured, it will be damaged and costs resources to restore. Monuments spawn after 12 weeks on a 1 speed server, and activate to be built 2 weeks later&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Player-held monuments have a wall level 10&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Monument&#039;&#039;&#039;. Capture a building site and supply resources to construct a Monument. On first completion, a Monument gives 10 Prestige and an additional 5 Prestige per week. If a completed monument is captured, it will be damaged and costs resources to restore. Monuments spawn after 12 weeks on a 1 speed server, and activate to be built 2 weeks later.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Native Artifact&#039;&#039;&#039;. Native Artifacts appear late in the game and give 1 Prestige every day. Capturing and holding on to them can be the difference between a swift victory or a loss. They spawn after 20 weeks on a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/del&gt;speed server&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. A player-held native artifact has a wall level 10&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Native Artifact&#039;&#039;&#039;. Native Artifacts appear late in the game and give 1 Prestige every day. Capturing and holding on to them can be the difference between a swift victory or a loss. They spawn after 20 weeks on a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x1 &lt;/ins&gt;speed server.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It&amp;#039;s not uncommon for the game to end before the Native Artifacts spawn.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It&amp;#039;s not uncommon for the game to end before the Native Artifacts spawn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikidatabase:diff:1.41:old-50:rev-58:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Friso</name></author>
	</entry>
	<entry>
		<id>https://wiki.aetherkingdoms.com/index.php?title=Prestige&amp;diff=50&amp;oldid=prev</id>
		<title>Friso: Created page with &quot;= Prestige =  Each server in Aether Kingdoms revolves around gaining prestige as an empire. The first empire to 250 prestige wins the game.  Prestige is earned through achieving milestones and by holding on to objectives.  = Milestones =  Milestones offer a passive way to earn prestige. Having the whole team engage in all aspects of the game ensures that milestones can be completed.  Each milestone has 5 stages, with each tier giving increased prestige when achieved....&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.aetherkingdoms.com/index.php?title=Prestige&amp;diff=50&amp;oldid=prev"/>
		<updated>2026-04-12T19:18:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Prestige =  Each server in Aether Kingdoms revolves around gaining prestige as an &lt;a href=&quot;/index.php?title=Empire&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Empire (page does not exist)&quot;&gt;empire&lt;/a&gt;. The first empire to 250 prestige wins the game.  Prestige is earned through achieving milestones and by holding on to objectives.  = Milestones =  Milestones offer a passive way to earn prestige. Having the whole team engage in all aspects of the game ensures that milestones can be completed.  Each milestone has 5 stages, with each tier giving increased prestige when achieved....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Prestige =&lt;br /&gt;
&lt;br /&gt;
Each server in Aether Kingdoms revolves around gaining prestige as an [[empire]]. The first empire to 250 prestige wins the game.&lt;br /&gt;
&lt;br /&gt;
Prestige is earned through achieving milestones and by holding on to objectives.&lt;br /&gt;
&lt;br /&gt;
= Milestones =&lt;br /&gt;
&lt;br /&gt;
Milestones offer a passive way to earn prestige. Having the whole team engage in all aspects of the game ensures that milestones can be completed.&lt;br /&gt;
&lt;br /&gt;
Each milestone has 5 stages, with each tier giving increased prestige when achieved. For the different stages it&amp;#039;s: 1, 2 (or 3 in total), 3 (6), 4 (10) and 5 (15) prestige. Especially the later tiers require a dedicated effort.&lt;br /&gt;
&lt;br /&gt;
There are 8 milestones to earn progress on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Milestones and goals per tier&lt;br /&gt;
|-&lt;br /&gt;
! Milestone !! 1 !! 2 !! 3 !! 4 !! 5&lt;br /&gt;
|-&lt;br /&gt;
| Weekly top 10 medals || 1 || 5 || 10 || 25 || 50&lt;br /&gt;
|-&lt;br /&gt;
| PvP attacker kills || 10k || 100k || 500k || 1 million || 2.5 million&lt;br /&gt;
|-&lt;br /&gt;
| PvP defender kills || 10k || 100k || 500k || 1 million || 2.5 million&lt;br /&gt;
|-&lt;br /&gt;
| Land owned || 2000 || 7500 || 15000 || 30000 || 50000&lt;br /&gt;
|-&lt;br /&gt;
| PvE attacker kills || 20k || 200k || 1 million || 2 million || 5 million&lt;br /&gt;
|-&lt;br /&gt;
| PvE defender kills || 10k || 100k || 250k || 500k || 1 million&lt;br /&gt;
|-&lt;br /&gt;
| Resources won || 10 million || 50 million || 100 million || 250 million || 500 million&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Objectives =&lt;br /&gt;
&lt;br /&gt;
Objectives are the second way to gain prestige as an empire. Milestones alone are not enough to win, so you&amp;#039;ll need to capture and hold objectives.&lt;br /&gt;
&lt;br /&gt;
There a 3 types of objectives in Aether Kingdoms:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Natural Landmark&amp;#039;&amp;#039;&amp;#039;. Claim Natural Landmarks on the Map by defeating the spawned defenders. A natural landmark generates 1 Prestige every week. They spawn after 8 weeks on a 1 speed server. Player-held landmarks have a wall level 10.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Monument&amp;#039;&amp;#039;&amp;#039;. Capture a building site and supply resources to construct a Monument. On first completion, a Monument gives 10 Prestige and an additional 5 Prestige per week. If a completed monument is captured, it will be damaged and costs resources to restore. Monuments spawn after 12 weeks on a 1 speed server, and activate to be built 2 weeks later. Player-held monuments have a wall level 10.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Native Artifact&amp;#039;&amp;#039;&amp;#039;. Native Artifacts appear late in the game and give 1 Prestige every day. Capturing and holding on to them can be the difference between a swift victory or a loss. They spawn after 20 weeks on a 1 speed server. A player-held native artifact has a wall level 10.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s not uncommon for the game to end before the Native Artifacts spawn.&lt;/div&gt;</summary>
		<author><name>Friso</name></author>
	</entry>
</feed>